Version Release Date Highlights
R52 2014-02-28
R42 2014-02-14
R41 2014-02-13
  • Change to job promotion gameplay flow
  • new world map
  • world critters
  • quick start
R34 2014-02-06
  • Mixintos and Overrides
  • Better Error Reporting
  • Nondeterministic dreaming
  • UI character sheet tweaks
R27 2014-01-10
  • Full-screen mode will now correctly change the game to the correct resolution for your monitor. You’ll be able to choose a resolution in a future patch.
  • When in window mode, the game will now remember where it is on the screen between play sessions.
R23 2014-01-09
R22 2014-01-09
  • Keyboard controls for the camera, WASD to move and QE to rotate
  • Graphics settings dialog available from the title screen
  • Default graphics options are set to something that will work on low-end cards. If you have a beefy card, play around with them to improve the look of your game.
  • The UI will now work correctly on screens smaller than 1080p
  • Settlers now desire just 1 meal per day (down from 3)
  • New character sheet, so you can learn a little bit about your settlers
R14 2014-01-02
  • Greatly optimized path finding, especially when building many structures.
  • Fixed a bug which would sometimes cause the game to crash when building walls.
  • Increased the length of a day by 50%
  • Added a task manager in the bottom-right corner to track CPU usage.
  • Removed the debug keys by default. Set “enable_debug_keys” to true in your user_settings.json file to turn them back on.
R10 2013-12-30
  • Stability Fix
  • Fixed fire pit bug
R9 2013-12-30
  • First Alpha Build