Alpha 12 dev-2611

Bug Fixes

 * Fixed a bunch of initialization order bugs that resulted in engine errors on load. These bugs surfaced recently when we started validating arguments for event triggers.
 * Fixed display issues with portaits and buffs in the bottom left unit info pane.
 * Fixed bug that displayed deployed items separately from undeployed items in the inventory window.
 * Fixed a bunch of cosmetic issues with the UI, in particular to support localization.
 * Fixed an ai bug that restocked an item when trying to move it.
 * Fixed bug initializing items that did not define a mob in their json.
 * Fixed collision region for large boulders.
 * Fixed bug that was orphaning items in backpacks when entities were destroyed.
 * Fixed bug that was orphaning timers on suspended threads.

Other Changes
Save compatibility had to be broken to fix some of these bugs.
 * Added sound effects when buying and selling from shops.
 * Increased experience point rewards for cooking items.