Herbalist

The Herbalist heals units with crafted balms and bandages. The Herbalist uses Herbs (wild flowers), Bundle of Fiber (silkweed/wool) and cloth / thread in their recipes.

Job Information
The Herbalist is a healing support job. Herbalists can be promoted from Workers with a Herbalist's Staff. The Herbalist takes harvested flowers as well as cloth from the weaver to make healing tonics and bandages, as well as other town-wide tonics. A level 2 Herbalist is needed in order to create Clerics.

Herbalists do not participate in battles and only heal your units when they return from battle and lie in bed with a status of "requiring medical attention". For a Herbalist or Cleric to heal a unit who is lying in bed, they need access to a Healing Tonic or Bandage which is then brought to the wounded unit and used. Note that sleep / food / lying in bed does not heal a unit.

If a unit is not in bed, the only way they can be healed is by a Cleric (which does not require a Healing Tonic / Bandage).

Perks
Like all jobs, the Herbalist has a variety of perks available to them as they level up.