Alpha 14 dev-2795

Bug Fixes & Misc Changes

 * Fixes for a variety of party-related errors
 * Hearthlings do not ping pong between safety points
 * Combat tuning: health regen rate, encounter frequency, menace, loot drops, equipment stats
 * Weapons can now scale up during encounters
 * Performance improvements for farms
 * Fix various memory leaks in UI, especially listeners, views, and tooltips
 * Poyo pot pie has net worth
 * Fixed uncaught type error in stockpile UI
 * Remove unused scaffolding objects from the game
 * Fixed issue in the scaffolding renderer
 * Undead names now appear in unit frame
 * Alert UI displays correctly on load when in alert mode
 * Put back red text for incompatible saves
 * Fixed combat music not turning off
 * All tonics can now be stockpiled
 * Fixed error on trying to remove building that isn’t started yet
 * Fix UI issue on splash screen

Mod Version 2!
Also, if you are a modder and your mod is compatible with Alpha 14, please update your mod’s manifest.json file to: This way, your mod will load properly. Thanks!