Alpha 7

=Release= Alpha 7 was released 7 Jan 2015.

=Patch Notes= Patch notes are copied from the official Stonehearth blog entry here.

Mining, Phase 1
You can now dig into the earth. Mining will be expanded significantly in Alpha 8. This is just the start.
 * Click the mining pick to enter the mining UI
 * Use the terrain visibility buttons to the right of the main menu bar to peer into the earth and view your mines

Roads
You can now build roads in your town. Roads make citizens travel faster.
 * Access the road tool from the build menu (house icon)
 * Draw out roads in the same way you drag out building floors

The Mason
The Mason crafts furniture and decorative pieces from stone that you harvest from your mines.
 * Build a Mason using the Mason’s Chisel, crafted by the Carpenter
 * You’ll need to mine stone from above ground or by digging mines

The Shepherd
The Shepherd will find sheep and bring them back to pasture zones
 * Build a Shepherd using the Shepherd’s Crook, crafted by the Carpenter
 * Once you have a Shepherd, make a new pasture zone from the zones menu

Saved Games

 * We’re tracking down some issues with saved games. This will be fixed in an upcoming release.

Bug Fixes

 * Fix entities flying through the air or through solid objects.
 * Greatly improve the renderer speed when there are lots of light sources.
 * Fix crashing bug on start up.
 * Fix frozen game when walls don’t have space to be built.
 * Items can now be placed on tunnel walls.
 * Add game tips to the loading screen
 * New craftable winter coats from the Weaver
 * Fix game speed stuttering on some systems
 * Fix bug causing ghosted doors, windows, and placeable items to become invisible when toggling xray views.
 * The character sheet no longer closes the citizen management screen
 * The character sheet now properly displays citizen information when clicking through your citizens
 * Fix crashing bugs related to viewing mining and road zones
 * UX improvements to terrain slice viewing mode
 * Fix haverst icons being chopped off in slice mode
 * Better sounds for the Shepherd
 * New “tools” category for stockpiles
 * Fix many items not working properly with stockpile filters
 * Footmen no longer attack sheep
 * New recipes for the mason
 * Lights no longer flash for 1 frame when turning on
 * Add animated effect for sleeping citizens
 * Fix broken icons for cloth and thread
 * Birdbaths are no longer chairs