Alpha 15 develop-2865

We’re now into the “shakedown cruise” phase of Alpha 15, and some new improvements were just added on our Steam Latest (unstable) branch. Please keep testing, and post your observations on Discourse.

Here are the fixes for this release:
 * Enemy placement code bails correctly when there is no good location for enemy
 * Various building dependency fixes
 * Goblin chieftain no longer asks for partial logs
 * Significant performance related building fixes
 * Fixes to scaffolding location
 * Crafter queue max is now 30
 * Cooks should farm
 * Traders no longer sell or offer giant bone axe
 * Fix bug where people are stuck in ground briefly on load
 * Workers will no longer restock logs in lit firepits
 * People can no longer walk over firepits
 * Fix issue assigning tasks to hearthlings
 * Hitting cancel combat action twice no longer wedges footman AI
 * Add stacks to non-food crops
 * Farming is now higher priority than placing items
 * Tweaks to growing speeds
 * Improve performance in combat
 * Shop’s gold will update properly even when game is paused
 * You can now inspect a hearthling’s AI via debugtools even when the game is paused
 * Make sign recipe descriptions consistent
 * Add clay tunnel door
 * Footmen now have the correct tasks when loaded with job unchecked in Hearthling Therapist