User:LanosaSheep/sandbox

Alpha 2
Release date: 28 February 2014

Patch notes are lost
 * Adds the Trapper, Fog of War, and significant performance improvements to the AI.

Alpha r41
Release date: 13 February 2014

Patch notes are lost
 * A few new features


 * Fixes for number of bugs, including the notorious Repetitive Wood-Carrying Syndrome that used to bring civilization to its knees.
 * Mixintos and Overrides
 * Better Error Reporting
 * Nondeterministic dreaming
 * UI character sheet tweaks


 * Full-screen mode will now correctly change the game to the correct resolution for your monitor. You’ll be able to choose a resolution in a future patch.
 * When in window mode, the game will now remember where it is on the screen between play sessions.


 * Keyboard controls for the camera, WASD to move and QE to rotate
 * Graphics settings dialog available from the title screen
 * Default graphics options are set to something that will work on low-end cards. If you have a beefy card, play around with them to improve the look of your game.
 * The UI will now work correctly on screens smaller than 1080p
 * Settlers now desire just 1 meal per day (down from 3)
 * New character sheet, so you can learn a little bit about your settlers


 * Greatly optimized path finding, especially when building many structures.
 * Fixed a bug which would sometimes cause the game to crash when building walls.
 * Increased the length of a day by 50%
 * Added a task manager in the bottom-right corner to track CPU usage.
 * Removed the debug keys be default. Set “enable_debug_keys” to true in your user_settings.json file to turn them back on.


 * Basic item crafting, with our first profession: the Carpenter
 * Harvesting resources (wood, berries, etc) and storing them in stockpiles
 * Your citizens will sleep when they get sleepy, build fires when they are cold, and eat when they are hungry (if you have harvested some berries!)
 * Basic construction of fences, walls and houses. A known, high-priority bug is currently preventing house roofs from being finished.
 * Lots of new exciting new crash bugs, animation glitches, and UI annoyances, and more!