Alpha 10 r345

=Release= Stonehearth Alpha 10 r345 was a patch release on 27 May 2015. This was the first patch release against Alpha 10.

=Patch Notes= Patch notes are copied from the official Stonehearth blog entry here.

Goblin Campaign Changes

 * Goblin camp spawns much later in the game
 * Goblin camp is now neutral to you when it first spawns, and will be until you decline the shakedown
 * There is now an option to decline the shakedown halfway through the collection period
 * Wolves nerfed
 * Fewer goblin brigands spawn with raids
 * Reintroduce goblin thief/brigands

Misc. Changes

 * Net worth equation adjusted so that it’s easier to get to 20 people (cap is now 40)
 * Footmen level up faster
 * Goblins and undead now drop loot when killed. Use the loot command to harvest their loot
 * New tool to mine individual blocks
 * F5 now reloads the UI to clear javascript errors and fix “stuck” UIs

Bug Fixes

 * Goblin camp no longer will spawn underwater or over your buildings
 * Goblins should defend themselves every now and then instead of mindlessly raiding your stockpiles
 * Wolf camps no longer sometimes spawn infinitely
 * Goblin Chieftain is no longer an “apprentice footman”
 * Goblins no longer should get stuck on the roofs of houses on or tops of the loot chests
 * Fix errors after performing undo on roofs and walls
 * Destroy buildings now works correctly
 * Fog of war now updates correctly
 * The Goblin Thief encounter has returned
 * Fences and gates are not beds!
 * Fix visibility of ghosted items
 * Fix crafter maintain function
 * Improve performance when rendering of lights
 * Improve performance when building large roads and floors with patterns