Trading

Players can trade with travelling merchants using gold coins as a currency. More specialised merchants and Random Trade Events are made available once you unlock Tier 2.

Trading Mechanisms
Trading can be achieved via the following mechanisms:
 * Daily Merchant : Appears every day at roughly the same time and offers the exact same goods.
 * Random Trade Event : A trader asks you if you are interested in trading x for y and gives you z days to obtain the goods.

''NB. Selling goods will result in the same price no matter which trader your goods are sold to.''
 * Specialized Merchant
 * Available to Ascendancy
 * Havaad's Fine Rugs and Garments - Offers goods made by a Weaver in addition to a Gilded Crimson Rug
 * Rufus Garrow the Stonecutter - Offers goods made by a Mason
 * Norm Windriser's Woodcutter Shop - Offers logs and furniture made by a Carpenter in addition to Red variants
 * Jess Vexed's Tannery and Wilderness Supplies - Offers basic pelts, leather and fur rugs
 * Available to Rayya's Children
 * Box merchant - Offers various containers
 * Crops merchant - Offers various food items
 * Trapper merchant - Offers various furs, meat and feathers
 * Tier 2 (Ascendancy)
 * Jordan Sugarcane's Breads and Soups - Offers food items made by a Cook
 * Sark Blackhammer's Armory Shop - Offers armor and weapons made by a Blacksmith, Weaver, or Mason
 * Farmer Gem's Farm Supplies - Offers items farmed or harvested by a Farmer or Shepherd as well as a Farmer's Hoe
 * Jo Boxen's Container Barn - Offers construction items made by a Potter as well as containers made by a Potter, Carpenter, and Mason
 * Trader Stall : Offers basic resources i.e. Stone and Wood

''NB. You can no longer make a profit by buying base resources, crafting them into better and selling the items back.''

Trader Stall
A Market Stall can be crafted by either a Potter or Carpenter. It allows for you to call for a Basic Resources trader to appear. A trader from the west immediately appears nearby in a puff of smoke. The same button used to call the trader can then be clicked again to open the trade window (alternatively, the trader can be selected).

Only Wood and Stone can be purchased from the conjured trader, and the trader only has a set amount of gold available to purchase your goods. Increasing net worth and upgrading to Tier 2 does not seem to affect the amount of gold available.

The conjured trader vanishes after a few hours (if not killed by monsters) and the Call button is placed on cooldown so that you need to wait before calling another trader. To get around this, you can simply have multiple Market Stalls.

Upgrading to Tier 2 does not change the available goods for called traders. It is planned to allow for different types of traders to appear via the Trading Stall in the future.

Reasons to Trade
Trading is important for multiple reasons including but not limited to:
 * Non-Available Item Provision : Examples include:
 * Wheat for Rayya's Children players before seeds are made available via Tier 2 trading.
 * Flowers such as Sunflowers and Fox Lily's cannot be grown and are required for one of the Tier 2 monuments.
 * Reduce Inventory Clutter
 * Decrease Inventory Items : There is an Inventory Cap based on the number of Hearthlings. Selling unneeded items and utilizing stackable wood/stone/clay can also assist. Hoarders beware that simply hiring an army of hearthlings may decrease your performance rapidly.
 * Improve Performance : Like any game, the more items you have, the more memory is invested in maintaining the inventory. Very minor improvements can be had if you get rid of say a thousand-odd unneeded items.

The Ascendancy
More to be added.

Rayya's Children
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