Ascendancy

"Sheep? Check. Hoe? Check. Swords? Check. Embark!"

Description
The Ascendancy is one of the three playable Kingdoms. They are considered to be the "default" Stonehearth experience. The preferred biome of the Ascendancy is the (insert prefered biome + image).

When playing as the Ascendancy, it is expected that that player's time will be evenly split between building, crafting, and fighting. The Ascendancy appears to be based on Medieval Northern and Western Europe.

(insert job tree)

Playstyle
The Ascendancy starts with a Carpenter's Saw, making them rely on the forest for resources. The carpenter can create a considerable number of Job Talismans, starting with the Footman's Wooden Practice Sword and Weaver's Spindle at level 1. At level 2, the carpenter can make the Farmer's Hoe, Herbalist's Staff, and Mason's Hammer and Chisel. An Archer's Bow can be crafted at level 3, and the Shepherd's Crook can be crafted at level 5.

Buildings
''(add table with the OG buildings for Ascendancy + itens needed to build and tiers) ''

Story Campaign
(add info about the story progression for this kingdom under spoiler tag)

Fauna and Flora
''(Either say it here, or link to a page with information about crops, animals and plants of ascendancy (link to the biome page, maybe? And leave crops here, as that is connected with the people and not the biome))''